Developer Documentation

QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

Previous | QD3D Book | Overview | Chapter Contents | Next |

File Objects Routines

This section describes routines you can use to create and manage file objects.

Creating File Objects

Attaching File Objects to Storage Objects

Accessing File Objects

Accessing Objects Directly

Setting Idle Methods

Reading and Writing File Subobjects

Reading and Writing File Data

Managing Unknown Objects

Managing View Hints Objects


© 1997 Apple Computer, Inc.

Previous | QD3D Book | Overview | Chapter Contents | Next |